| Armor | Level: 1 | Duration: 1 Event |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to grant you armor to protect you” | |
| Description: | Grants the target 5 points of temporary magical armor. These are the first armor points to be lost during combat. |
| Decipher | Level: 1 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to decipher this page before me.” | |
| Description: | Allows the caster to read (not write nor understand the spoken language of) one page-worth of text that is written in an unfamiliar language. This spell cannot be used to decipher Ritual Scrolls nor Battle Magic Scrolls. |
| Detect Magic | Level: 1 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to detect all magics before me.” | |
| Description: | This spell allows the caster to determine whether or not a touched target contains or is affected by magic. This spell will not reveal details about a vessel, nor will it identify magical properties. Upon casting this spell, the caster may ask generalized OOP questions about the target such as “Is this sword magical?”, “Do you have any spells active on you right now?”, “Does this wand have any charges left?” |
| Light | Level: 1 | Duration: 12 Hours |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to light my path” | |
| Description: | This spell allows a caster to create a light source in dark locations. Upon casting the spell, the caster may break a glowstick or turn on a flashlight (must be provided by the caster). The spell may only be cast in a dark area or at night, and lasts until exposed to light, or the sun comes up. Once cast, the light cannot be switched on and off. If the glowstick extinguishes or the flashlight dies or is cut off, the spell ends. |
| Pin | Level: 1 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “I pin you where you stand.” | |
| Description: | Causes one of the target's feet to become stuck in place. This is a line-of-sight effect. |
| Cure/Cause Light Wounds | Level: 2 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I call upon the Ancient arts to cure your light wounds.” “I call upon the Ancient arts to cause light wounds.” |
|
| Description: | This spell may be cast as either cure or cause. The decision of which spell to cast may be made on-the-fly, therefore, both spells take up only one spell slot. The cure version of this spell restores 5 Health Points. This spell heals only living creatures that are not afflicted by a Darkness Taint; this spell deals 5 points of damage to such creatures that ignores armor. The cause version of this spell deals 5 points of damage that ignores armor. This spell heals creatures that are afflicted by a Darkness Taint; this spell restores 5 Health Points to such creatures. |
| Disarm | Level: 2 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I disarm you of your _____.” | |
| Description: | This spell causes the target to drop whatever hand-held object the caster specifies. This object must fall completely from the target's hand and cannot be picked back up for 5 seconds. |
| Force | Level: 2 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “By my will I force you from me.” | |
| Description: | Causes a single target to be knocked back 5 feet. |
| Magic Missile | Level: 2 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I strike you with magic missiles.” | |
| Description: | This spell allows the caster to throw three “4 magic” packets. This is considered a ranged attack with a “magic” tagline for overcoming damage resistance. The three packets must be thrown consecutively with no more than 3 seconds between each packet. If the caster loses any health points before throwing the final packet, or begins casting another spell, the remaining Magic Missile packets are lost. |
| Spike | Level: 2 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “By my will, I hit you with a spike.” | |
| Description: | This spell allows the caster to throw one packet of “10 normal”. This is considered a ranged attack with a normal tagline. |
| Frightful Visage | Level: 3 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “Gaze upon my frightful visage.” | |
| Description: | This is a fear-based spell that deals 10 points of magical damage and causes the target to disengage from combat with the caster and run in the opposite direction. This is a line-of-sight effect. |
| Magic Arrow | Level: 3 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I strike you with a magic arrow.” | |
| Description: | This spell deals 15 points of magical damage to a single target. |
| Repel | Level: 3 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to repel you from me.” | |
| Description: | Upon successfully casting this spell, the caster must extend his/her hand toward the target, palm out. As long as the caster keeps his/her hand raised in this position, the target cannot move within 10 feet of the caster. This spell cannot be used to force a target away from the caster if they are already within 10 feet but prevents them from moving closer. This is a line-of-sight effect. |
| Shatter | Level: 3 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to shatter your ________.” | |
| Description: | Upon casting, the caster declares a visible item on the target's person. The item declared must be of normal quality and must be a weapon or hand-held item no larger than a shield. The item is broken and may not be used until repaired. |
| Strength of the Ancients | Level: 3 | Duration: 1 Event |
|---|---|---|
| Verbal Incantation: | “I endow you with the strength of the ancients.” | |
| Description: | This spell grants the target +6 strength useable one of two ways. You may either add 6 points to melee damage for one swing, or you may perform a feat of extraordinary strength (such as run with a body) for 10 seconds. This spell may remain “dormant” upon a creature for one event or until dispelled or activated. |
| Cure/Cause Wounds | Level: 4 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I call upon the Ancient arts to cure your wounds.” “I call upon the Ancient arts to cause wounds.” |
|
| Description: | This spell may be cast as either cure or cause. The decision of which spell to cast may be made on-the-fly, therefore, both spells take up only one spell slot. The cure version of this spell restores 10 Health Points. This spell heals only living creatures that are not afflicted by a Darkness Taint; this spell deals 10 points of damage to such creatures that ignores armor. The cause version of this spell deals 10 points of damage that ignores armor. This spell heals creatures that are afflicted by a Darkness Taint; this spell restores 10 Health Points to such creatures. |
| Magic Lance | Level: 4 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I summon forth a magic lance.” | |
| Description: | This spell deals 20 points of magical damage to a single target. |
| Slumber | Level: 4 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “By my will I compel you to slumber.” | |
| Description: | Target takes a 10-minute nap, unless blocked by the appropriate resists or shields. Target can be shaken awake on a 10 second count, or if they take 10 points of direct body (Health Point) damage. |
| Weakness | Level: 4 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “By the ancient arts I curse you with weakness.” | |
| Description: | This spell causes the target to suffer from -4 strength. |
| Web | Level: 4 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “I bind your limbs with a web of force.” | |
| Description: | This spell causes the target's limbs to become bound to their sides and both feet to be stuck in place. The target may not move any part of their body below their neck, and may not cast spells, drink potions, or use abilities/activate magic items that require movement to do so. The target may speak and is aware of everything around them. This is a line-of-sight effect. |
| Mage Armor | Level: 5 | Duration: 1 Day |
|---|---|---|
| Verbal Incantation: | “By my will I grant Mage Armor to protect you.” | |
| Description: | Prevents the next terminal strike, death spell, or waylay. Upon activation, target is dropped to 1 Health Point. |
| Mend | Level: 5 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to mend your ________” | |
| Description: | Upon casting, the caster declares a visible item on the target's person. The item declared must be of normal quality and must be a weapon or hand-held item no larger than a shield. If the item was broken through magical or mundane means, it is restored to useable condition. |
| Mist Form | Level: 5 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to take the form of mist.” | |
| Description: | This spell causes the caster's body to become vaporous, therefore granting them immunity to any physical and some magical attacks. Any Force spell still effects a creature in Mist Form as well as any Elemental spell, but not elemental weapon taglines. A creature symbolizes being in Mist Form by crossing both arms over their chest. A creature in Mist Form cannot run, attack, cast spells, or use abilities. |
| Rust | Level: 5 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “By the ancient arts, I rust your ________.” | |
| Description: | This spell causes an iron object no larger than a shield to rust and become useless. The object must be in the target's hands; else this spell can be used to deal 20 points of damage to non-magical metal armor. This spell effects only iron and steel, and cannot be used to rust silver, gold, mithril, or any other exotic material. |
| Silence | Level: 5 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “By my will I silence your voice that you may not speak.” | |
| Description: | This spell renders a target unable to speak or otherwise emit any sound from their mouth. This makes spellcasters unable to cast spells while under the effect of this spell. |
| Trance | Level: 5 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “With mental whispers I drop you into a trance.” | |
| Description: | This spell causes the target to halt in place and enter a semi-sleep state in which they are unaware of their surroundings and may not attack, defend, cast spells, drink potions, activate magical items, or use any ability except for an appropriate resist. This effect lasts for 10 minutes or until dispelled, or the victim is shaken awake for 10 seconds. |
| Cure/Cause Serious Wounds | Level: 6 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “By the power of the ancient arts I cure your serious wounds.” “By the power of the ancient arts I cause serious wounds.” |
|
| Description: | This spell restores 20 Health Points. This spell heals only living creatures that are not afflicted by a Void or Darkness Taint; this spell deals 16 points of “Light” damage to such creatures that ignores armor. This spell deals 20 points of damage that ignores armor. This spell heals creatures that are afflicted by a Darkness Taint; this spell restores 20 Health Points to such creatures. |
| Curse | Level: 6 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “I curse you with enfeeblement.” | |
| Description: | Target takes double damage from all sources. |
| Dispel Lesser Magic | Level: 6 | Duration: Instant |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to dispel all lesser magics before me.” | |
| Description: | This spell instantly expends any 6th level or lower spell in effect on a target that has a duration and is able to be dispelled. |
| Iron Skin | Level: 6 | Duration: 10 Minutes |
|---|---|---|
| Verbal Incantation: | “I call upon the ancient arts to infuse my skin with iron” | |
| Description: | The recipient of this spell gains +3 toughness. While under the effect of this spell, any damage dealt to the recipient is reduced by 3. For example, if attacked by a creature wielding a sword calling “6 normal”, only 3 points of damage would be calculated for each hit. Likewise, if the recipient were hit by a Magic Arrow, which normally deals 15 points of damage, only 12 points of damage would be calculated. |
| Magic Blade | Level: 6 | Duration: 1 Event |
|---|---|---|
| Verbal Incantation: | “I infuse your blade with the power of magic.” | |
| Description: | This spell allows the recipient to add +8 and the “magic” tagline to their weapon damage for the next three consecutive swings. This spell may remain dormant for one event or until activated or dispelled. | |
| Mage’s Reprieve | Level: 6 | Duration: 1 Event |
| Verbal Incantation: | “By my will, I grant you a Mage's Reprieve.” | |
| Description: | This spell prevents the next spell level 6 or lower from affecting the target. Any spell level 7 or higher will expend this spell shield but will still affect the target. |